tavern_keeper/src/app.rs

221 lines
8.3 KiB
Rust

use crossterm::event::{read, Event, KeyCode};
use tui::{backend::Backend, Frame, layout::Layout};
use crate::{game::Game, person::Person, entity::Entity};
/**
* |........................|
* | Conversations/Selection|
* | |
* |........................|
* | Available Options |
* |........................|
*/
enum AppStatus {
Initial,
GuestSelection,
TalkToGuest(Option<u32>),
}
pub struct App<'a> {
game: Game,
guest_list: Vec<tui::widgets::ListItem<'a>>,
guest_list_state: tui::widgets::ListState,
status: AppStatus,
conversation: Vec<tui::text::Spans<'a>>,
}
impl<'a> App<'a> {
pub fn new(state: Game) -> App<'a> {
App {
game: state,
guest_list: vec![],
guest_list_state: tui::widgets::ListState::default(),
status: AppStatus::Initial,
conversation: Vec::new(),
}
}
pub fn step(&mut self) -> bool {
match &self.status {
AppStatus::Initial => {
// determine guests
self.guest_list = self.game.state.guests().iter().map(|guest| {
tui::widgets::ListItem::new(guest.name.clone())
}).collect();
self.guest_list_state = tui::widgets::ListState::default();
self.guest_list_state.select(Some(0));
self.status = AppStatus::GuestSelection;
true
},
AppStatus::GuestSelection => {
match read() {
Ok(Event::Key(event)) => {
match event.code {
KeyCode::Up => {
let selected = self.guest_list_state.selected().unwrap();
if selected > 0 {
self.guest_list_state.select(Some(selected - 1));
}
},
KeyCode::Down => {
let selected = self.guest_list_state.selected().unwrap();
if selected < self.guest_list.len() - 1 {
self.guest_list_state.select(Some(selected + 1));
}
},
KeyCode::Enter => {
let selected = self.guest_list_state.selected().unwrap();
let guest = &self.game.state.guests()[selected];
self.conversation = Vec::new();
self.greet_guest(guest);
self.status = AppStatus::TalkToGuest(guest.id());
},
KeyCode::Char('.') => {
self.game.step();
self.status = AppStatus::Initial;
},
KeyCode::Esc => {
return false;
},
_ => {}
}
},
_ => {}
}
true
},
AppStatus::TalkToGuest(guest) => {
match read() {
Ok(Event::Key(event)) => {
match event.code {
KeyCode::Esc => {
self.status = AppStatus::GuestSelection;
},
KeyCode::Char('a') => {
self.ask_business(*guest);
},
_ => {}
}
},
_ => {}
}
true
}
}
}
pub fn draw<B: Backend>(&mut self, f: &mut Frame<B>) {
match &self.status {
AppStatus::Initial => {
self.draw_initial(f);
},
AppStatus::GuestSelection => {
self.draw_guest_selection(f);
},
AppStatus::TalkToGuest(guest_id) => {
self.draw_talk_to_guest(f, *guest_id);
}
}
}
pub fn draw_initial<B: Backend>(&mut self, f: &mut Frame<B>) {}
pub fn draw_guest_selection<B: Backend>(&mut self, f: &mut Frame<B>) {
let chunks = Layout::default()
.direction(tui::layout::Direction::Vertical)
.constraints(
[
tui::layout::Constraint::Min(3),
tui::layout::Constraint::Length(2)
]
.as_ref(),
)
.split(f.size());
let main_window = tui::widgets::List::new(self.guest_list.clone())
.block(tui::widgets::Block::default().title("Guests").borders(tui::widgets::Borders::ALL))
.style(tui::style::Style::default().fg(tui::style::Color::White))
.highlight_style(tui::style::Style::default().add_modifier(tui::style::Modifier::ITALIC))
.highlight_symbol(">>");
let key_style = tui::style::Style::default()
.add_modifier(tui::style::Modifier::BOLD)
.fg(tui::style::Color::Green)
.bg(tui::style::Color::Black);
let control_text = tui::text::Spans::from(vec![
tui::text::Span::styled("↑↓", key_style),
tui::text::Span::raw(" select guest"),
tui::text::Span::raw(" "),
tui::text::Span::styled("", key_style),
tui::text::Span::raw(" talk to guest"),
tui::text::Span::raw(" "),
tui::text::Span::styled(".", key_style),
tui::text::Span::raw(" pass one day"),
tui::text::Span::raw(" "),
tui::text::Span::styled("Esc", key_style),
tui::text::Span::raw(" quit"),
]);
let controls = tui::widgets::Paragraph::new(control_text)
.style(tui::style::Style::default().fg(tui::style::Color::White));
f.render_stateful_widget(main_window, chunks[0], &mut self.guest_list_state);
f.render_widget(controls, chunks[1]);
}
fn draw_talk_to_guest<B: Backend>(&self, f: &mut Frame<B>, guest: Option<u32>) {
let guest = self.game.state.get_person(guest.unwrap()).unwrap();
let key_style = tui::style::Style::default()
.add_modifier(tui::style::Modifier::BOLD)
.fg(tui::style::Color::Green)
.bg(tui::style::Color::Black);
let mut full_text = self.conversation.clone();
full_text.push(tui::text::Spans::from(vec![
tui::text::Span::styled("(a) ", key_style),
tui::text::Span::raw("What's your business?"),
]));
let text = tui::text::Text::from(full_text);
let main_window = tui::widgets::Paragraph::new(text)
.block(tui::widgets::Block::default().title(guest.name.clone()).borders(tui::widgets::Borders::ALL))
.style(tui::style::Style::default().fg(tui::style::Color::White));
f.render_widget(main_window, f.size());
}
/**
* Conversation
*/
fn greet_guest(&mut self, guest: &Person) {
self.conversation.push(
tui::text::Spans::from(vec![
tui::text::Span::styled("Greetings traveller?\n", tui::style::Style::default().fg(tui::style::Color::Yellow)),
])
);
self.conversation.push(
tui::text::Spans::from(vec![
tui::text::Span::raw("Hello, I'm "),
tui::text::Span::styled(guest.name.clone(), tui::style::Style::default().add_modifier(tui::style::Modifier::BOLD)),
tui::text::Span::raw(".\n"),
])
);
}
fn ask_business(&mut self, guest: Option<u32>) {
let guest = self.game.state.get_person(guest.unwrap()).unwrap();
self.conversation.push(
tui::text::Spans::from(vec![
tui::text::Span::styled("What's your business?\n", tui::style::Style::default().fg(tui::style::Color::Yellow))
])
);
self.conversation.push(
tui::text::Spans::from(vec![
tui::text::Span::raw(guest.say_agenda(& self.game.state)),
tui::text::Span::raw("\n"),
])
);
}
}