91 lines
2.3 KiB
Rust
91 lines
2.3 KiB
Rust
mod world;
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use noise::{Perlin, ScalePoint, Add, NoiseFn, Multiply, ScaleBias};
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use noise::utils::{NoiseMapBuilder, PlaneMapBuilder};
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use image::{RgbImage, Rgb};
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use rand::prelude::*;
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struct BorderNoise {
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pub center: [f64; 2],
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pub radius: f64,
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pub falloff: f64,
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}
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impl BorderNoise {
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pub fn new(center: [f64; 2], radius: f64, falloff: f64) -> BorderNoise {
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BorderNoise {
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center: center,
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radius: radius,
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falloff: falloff
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}
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}
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}
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impl NoiseFn<f64, 2> for BorderNoise {
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fn get(&self, _point: [f64; 2]) -> f64 {
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let dist = (
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(self.center[0] - _point[0]).powi(2) +
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(self.center[1] - _point[1]).powi(2)
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).sqrt();
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if dist > self.radius {
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1.0 - ((dist - self.radius) * self.falloff)
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} else {
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1.0
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}
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}
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}
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fn main() {
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let mut rng = rand::thread_rng();
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let map_size = 256;
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let map_center = map_size / 2;
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let height = Add::new(
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ScaleBias::new(
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Add::new(
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ScalePoint::new(Perlin::new(rng.gen::<u32>()))
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.set_x_scale(0.04)
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.set_y_scale(0.04),
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ScalePoint::new(Perlin::new(rng.gen::<u32>()))
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.set_x_scale(0.011)
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.set_y_scale(0.011),
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),
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).set_scale(2000.0).set_bias(1000.0),
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BorderNoise::new(
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[map_center as f64, map_center as f64],
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map_size as f64 * 0.4,
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100.0
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),
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);
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let plane = PlaneMapBuilder::<_, 2>::new(&height)
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.set_size(map_size, map_size)
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.set_x_bounds(0.0, map_size as f64)
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.set_y_bounds(0.0, map_size as f64)
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.build();
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let min = plane.iter().fold(f64::MAX, |min, &val| val.min(min));
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let max = plane.iter().fold(f64::MIN, |max, &val| val.max(max));
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println!("Min: {}", min);
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println!("Max: {}", max);
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let mut img = RgbImage::new(map_size as u32, map_size as u32);
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let mut world = world::World::new(map_size);
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for x in 0..map_size {
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for y in 0..map_size {
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let h = plane.get_value(x, y);
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let t = world::Terrain::from_height(h);
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world.map[x][y] = t;
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img.put_pixel(x as u32, y as u32, Rgb(t.to_color()));
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}
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}
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img.save("world.png").unwrap();
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} |