138 lines
4.8 KiB
Rust
138 lines
4.8 KiB
Rust
use crossterm::event::{read, Event, KeyCode};
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use tui::{backend::Backend, Frame};
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use crate::{game::Game, entity::{EntityId, EntityType}};
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use super::{AppStatus, DefaultLayout, controls::Controls, status_line::StatusLine, chat::{Chat, ChatLine}, guest_selection::GuestSelectionView};
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pub struct TalkToGuestView {
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guest_id: EntityId,
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conversation: Chat,
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conversation_scroll: u16,
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}
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impl TalkToGuestView {
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pub fn new(game: &Game, guest_id: EntityId) -> TalkToGuestView {
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let mut view = TalkToGuestView {
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guest_id,
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conversation: Chat::new(),
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conversation_scroll: 0,
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};
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view.greet_guest(game);
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view
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}
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pub fn control(&mut self, game: &mut Game) -> (bool, Option<AppStatus>) {
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match read() {
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Ok(Event::Key(event)) => {
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match event.code {
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KeyCode::Esc => {
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return (true, Some(AppStatus::GuestSelection(GuestSelectionView::new(game))));
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},
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KeyCode::Char('a') => {
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self.ask_business(game);
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},
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KeyCode::Char('b') => {
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// self.status = AppStatus::BuyFromGuest(guest.unwrap());
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},
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KeyCode::Up => {
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self.conversation_scroll += 1;
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},
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KeyCode::Down => {
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if self.conversation_scroll > 0 {
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self.conversation_scroll -= 1;
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}
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},
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_ => {}
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}
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},
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_ => {}
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}
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return (true, None);
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}
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pub fn draw<B: Backend>(&mut self, f: &mut Frame<B>, game: &Game) {
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let chunks = DefaultLayout::default(f.size());
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let guest = game.state.get_creature(self.guest_id).unwrap();
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let key_style = tui::style::Style::default()
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.add_modifier(tui::style::Modifier::BOLD)
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.fg(tui::style::Color::Green)
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.bg(tui::style::Color::Black);
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let mut full_text = self.conversation.to_spans();
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full_text.push(tui::text::Spans::from(vec![
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tui::text::Span::styled("(a) ", key_style),
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tui::text::Span::raw("What's your business?"),
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]));
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full_text.push(tui::text::Spans::from(vec![
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tui::text::Span::styled("(b) ", key_style),
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tui::text::Span::raw("What do you have to sell?"),
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]));
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full_text.push(tui::text::Spans::from(vec![
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tui::text::Span::styled("(c) ", key_style),
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tui::text::Span::raw("Heard of anything interesting?"),
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]));
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let text = tui::text::Text::from(full_text);
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let scroll: u16 = ((text.lines.len() as u16) )
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.saturating_sub(
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(chunks.main.height as u16).saturating_sub(2) // 2 lines for the border
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)
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.saturating_sub(self.conversation_scroll);
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let main_window = tui::widgets::Paragraph::new(text)
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.block(tui::widgets::Block::default().title(guest.name.clone()).borders(tui::widgets::Borders::ALL))
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.style(tui::style::Style::default().fg(tui::style::Color::White))
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.scroll((scroll, 0));
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let mut binding = Controls::new();
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let controls = binding
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.add("a-z".to_owned(), "Talk".to_owned())
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.add("Esc".to_owned(), "Back".to_owned())
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.render();
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StatusLine::draw(f, chunks.status, game);
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f.render_widget(main_window, chunks.main);
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f.render_widget(controls, chunks.controls);
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}
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/**
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* Conversation
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*/
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fn greet_guest(&mut self, game: &Game) {
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let guest = game.state.get_creature(self.guest_id).unwrap();
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self.conversation.add_line(ChatLine::new(
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(EntityType::Creature, 0),
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"You".to_owned(),
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"Greetings traveller!".to_owned(),
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false
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));
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self.conversation.add_line(ChatLine::new(
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self.guest_id,
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guest.name.clone(),
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"Hello, I'm ".to_owned() + &guest.name + ", nice to meet you! "
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+ "I'm a " + &guest.profession.to_string() + ".",
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false
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));
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self.conversation_scroll = 0;
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}
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fn ask_business(&mut self, game: &mut Game) {
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let guest = game.state.get_creature(self.guest_id).unwrap();
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self.conversation.add_line(ChatLine::new(
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(EntityType::Creature, 0),
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"You".to_owned(),
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"What's your business?".to_owned(),
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false
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));
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self.conversation.add_line(ChatLine::new(
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guest.entity.id,
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guest.name.clone(),
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guest.say_agenda(& game.state),
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false
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));
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self.conversation_scroll = 0;
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}
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} |