54 lines
1.2 KiB
Rust
54 lines
1.2 KiB
Rust
use std::fmt;
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use crate::entity::{Entity, Location, EntityId};
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#[derive(Clone)]
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pub enum ItemType {
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Weapon(Weapon),
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Armor(Armor),
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}
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#[derive(Clone)]
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pub struct Item {
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pub entity: Entity,
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pub owner: Option<EntityId>,
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pub name: String,
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pub item_type: ItemType,
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}
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#[derive(Clone)]
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pub struct Weapon {
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pub damage_base: u32,
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pub damage_dice: u32,
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pub damage_sides: u32,
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}
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#[derive(Clone)]
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pub struct Armor {
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pub armor_class: u32,
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}
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pub struct ItemGenerator;
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impl ItemGenerator {
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pub fn generate_item() -> Item {
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Item {
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entity: Entity { id: 0, loc: Location{ x: 0, y: 0 } },
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name: "Sword".to_string(),
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item_type: ItemType::Weapon(Weapon {
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damage_base: 0,
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damage_dice: 1,
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damage_sides: 6,
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}),
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owner: None,
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}
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}
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}
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impl fmt::Display for ItemType {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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ItemType::Weapon(weapon) => write!(f, "Weapon: {}d{}+{}", weapon.damage_dice, weapon.damage_sides, weapon.damage_base),
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ItemType::Armor(armor) => write!(f, "Armor: {}", armor.armor_class),
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}
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}
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} |