tavern_keeper/src/entity.rs

22 lines
417 B
Rust

use std::fmt;
pub type EntityId = u32;
#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
pub struct Location {
pub x: i32,
pub y: i32,
}
#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
pub struct Entity {
pub id: EntityId,
pub loc: Location
}
impl fmt::Display for Location {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "({}, {})", self.x, self.y)
}
}